Core API and IOTA's Rust library


Seamless Connection: Utilize an IOTA client for easy integration with Core API of the node, to access the tangle.


In this chapter, I will demonstrate how I utilize an official example as a template to create a function for my own Rust API.

Context

As a developer, you are accustomed to querying REST APIs. The Shimmer and IOTA nodes provide such APIs. At a higher level, IOTA provides a library to support us as Rust developers by encapsulating certain calls and exposing them as functions in the so called client. This relationship has already been shown in the movie clip "How everything works together" starting from minute 2:53.

In the video you can see the Swagger page of a node with its endpoints. Then it is demonstrated that you could make individual endpoint calls using Postman.

Ultimately, the client in the IOTA SDK (formerly: iota.rs) takes over the task to communicate with the node's API.

πŸ‘‰ Β  IOTA Core REST API

The structure of a block including a tag and a message is displayed when you expand the accordion with the POST endpoint /api/core/v2/blocks.

Block with tagged data payload

Block with tagged data payload

Posting a Block into the tangle

To post a block of this kind using the features provided by the IOTA library, we can utilize the example 004_example_tagged_data.rs as a template. Let's first try it out.

Here's the source code:

// iota.rs -> client/examples/block/004_example_tagged_data.rs

// Copyright 2021 IOTA Stiftung
// SPDX-License-Identifier: Apache-2.0

//! This example sends a block with a tagged data payload.
//! Run: `cargo run --example block_tagged_data --release -- [NODE URL]`.

use iota_client::{block::payload::Payload, Client, Result};

#[tokio::main]
async fn main() -> Result<()> {
    // Take the node URL from command line argument or use one from env as default.
    let node_url = std::env::args().nth(1).unwrap_or_else(|| {
        // This example uses dotenv, which is not safe for use in production.
        dotenv::dotenv().ok();
        std::env::var("NODE_URL").unwrap()
    });

    // Create a client with that node.
    let client = Client::builder().with_node(&node_url)?.finish()?;

    // Create and send the block with tag and data.
    let block = client
        .block()
        .with_tag(b"Hello".to_vec())
        .with_data(b"Tangle".to_vec())
        .finish()
        .await?;

    println!("{block:#?}\n");

    if let Some(Payload::TaggedData(payload)) = block.payload() {
        println!(
            "Tag: {}",
            String::from_utf8(payload.tag().to_vec()).expect("found invalid UTF-8")
        );
        println!(
            "Data: {}",
            String::from_utf8(payload.data().to_vec()).expect("found invalid UTF-8")
        );
    }

    println!(
        "\nBlock with tag and data sent: {}/block/{}",
        std::env::var("EXPLORER_URL").unwrap(),
        block.id()
    );

    Ok(())
}
// IOTA SDK -> sdk/examples/client/block/04_block_tagged_data.rs

// Copyright 2021 IOTA Stiftung
// SPDX-License-Identifier: Apache-2.0

//! This example sends a block with a tagged data payload.
//!
//! Rename `.env.example` to `.env` first, then run the command:
//! ```sh
//! cargo run --release --example block_tagged_data [TAG] [DATA]
//! ```

use iota_sdk::{
    client::{Client, Result},
    types::block::payload::Payload,
};

#[tokio::main]
async fn main() -> Result<()> {
    // This example uses secrets in environment variables for simplicity which should not be done in production.
    dotenvy::dotenv().ok();

    for var in ["NODE_URL", "EXPLORER_URL"] {
        std::env::var(var).expect(&format!(".env variable '{var}' is undefined, see .env.example"));
    }

    let node_url = std::env::var("NODE_URL").unwrap();

    let tag = std::env::args().nth(1).unwrap_or_else(|| "Hello".to_string());
    let data = std::env::args().nth(2).unwrap_or_else(|| "Tangle".to_string());

    // Create a node client.
    let client = Client::builder().with_node(&node_url)?.finish().await?;

    // Create and send the block with tag and data.
    let block = client
        .build_block()
        .with_tag(tag.as_bytes().to_vec())
        .with_data(data.as_bytes().to_vec())
        .finish()
        .await?;

    println!("{block:#?}\n");

    if let Some(Payload::TaggedData(payload)) = block.payload() {
        println!(
            "Tag: {}",
            String::from_utf8(payload.tag().to_vec()).expect("found invalid UTF-8")
        );
        println!(
            "Data: {}",
            String::from_utf8(payload.data().to_vec()).expect("found invalid UTF-8")
        );
    }

    println!(
        "Block with tag and data sent: {}/block/{}",
        std::env::var("EXPLORER_URL").unwrap(),
        block.id()
    );

    Ok(())
}

Hint for the deprecated iota.rs example: If you run the example block_tagged_data using the command line with argument [NODE_URL], e.g. by

cargo run --example block_tagged_data --release -- "https://api.shimmer.network"

then you will get an error message indicating that the EXPLORER_URL is missing. This is because the environment variables have not been loaded. To fix that, include dotenv::dotenv().ok(); in the line before the last println! command.

This was fixed in the example for IOTA SDK.

Understanding the code

The two important lines in the code above are the ones for

  1. creating a client instance that can operate and exchange data with the tangle using a node, and
  2. generating the block, which includes sending the block to the Tangle in the finish method.

I want to exemplify how a client instance is created. A static method of the Client struct first creates a ClientBuilder. The builder allows dynamic configuration of the client by chaining multiple methods to override default values. Only when the finish() method is called, the client instance is returned from the builder.

ClientBuilder used to configure a client instance

ClientBuilder used to configure a client instance

The principle used for creating instances with builders is frequently employed in the library, such as with the Node_Manager, Blocks (used in the code above), or Addresses. It's like the builder taking Lego blocks from a storage shelf and assembling them together.

The next important code line is:

    // Create and send the block with tag and data.
    let block = client
        .block()
        .with_tag(b"Hello".to_vec())
        .with_data(b"Tangle".to_vec())
        .finish()
        .await?;
    // Create and send the block with tag and data.
    let block = client
        .build_block()
        .with_tag(tag.as_bytes().to_vec())
        .with_data(data.as_bytes().to_vec())
        .finish()
        .await?;

Explanation for the deprecated iota.rs

At first, a ClientBlockBuilder is created by calling the function client.block(). This function can be found in client/src/api/block_builder/high_level.rs.

If you wonder why this client function is not defined in the client.rs file let me remind you that in Rust, you can provide implementations for your struct throughout the crate! This language feature is used in iota.rs.

By utilizing the with_* functions in client/src/api/block_builder/mod.rs a tag and a data payload are added to the block.

The function finish() examines the block configuration. As a tag is included, the finish_tagged_data() function is called next, and finally forwards to finish_block(). This last function not only creates a block instance but it also posts the block to the node api and the tangle using client.post_block_raw(). Do you find the definition for this post function? Tipp: there's another impl Client {...} in client/src/node_api/core/routes.rs.

Explanation for the new IOTA SDK

At first, a ClientBlockBuilder is created by calling the function client.build_block(). This function can be found in src/client/api/block_builder/high_level.rs.

If you wonder why this client function is not defined in the same place where the Client struct is defined (that is in the client/core.rs file) let me remind you that in Rust, you can provide implementations for your struct throughout the crate! This language feature is used in IOTA SDK.

By utilizing the with_* functions in src/client/api/block_builder/mod.rs a tag and a data payload are added to the block.

The function finish() examines the block configuration. As a tag is included, the finish_tagged_data() function is called next, and finally forwards to finish_block(). This last function not only creates a block instance but it also posts the block to the node api and the tangle using client.post_block_raw(). Do you find the definition for this post function? Tipp: there's another impl Client {...} in src/client/node_api/core/routes.rs.

Transforming the example into an API function

The question addressed here is: How can I create a public function in my own Rust API that is exposed to Flutter through our cross-compiled library?

There are some peculiarities in the official example.

  • The example contains an async main function.
  • NODE_URL and EXPLORER_URL are retrieved either from the .env file or from the command line.
  • The result is printed in the console.

So, how can we convert it into our API function?

At first, we should replace the main() function by a method to be exposed, let's say:

pub fn publish_tagged_data_block(...) {
    ...
}

It's an absolute must to make the function public, otherwise, it won't be exposed to the outside world.

Next up, our function needs a little something extra. It should accept parameters for the tag and the message. And in return, it should gracefully provide you with the blockId. So, let's add some flavor to our function:

pub fn publish_tagged_data_block(tag: String, message: String) -> Result<String> {
    ...
}

Ah, decisions, decisions! While we could add the node_url as input parameter to our function, I've decided to take matters into my own hands. I'll go ahead and hard code this URL, based on the assumption we made in our User Story.

pub fn publish_tagged_data_block(tag: String, message: String) -> Result<String> {
    let node_url: String = String::from("https://api.shimmer.network");

    ...
}

Inside the function, we need to establish a similar structure to the #[tokio::main] statement shown in the example. The Flutter-Rust-Bridge User Guide has published an article discussing this specific topic, which can be found at the following link: Async in Rust. Based on my experience, I recommend adopting approach 2, where we explicitly create a new Tokio runtime and use its block_on function to execute the future until it finishes its execution. This approach has proven to provide a reliable and effective solution.

What is Tokio?

Oh, the confusion! Let's clear things up! While "Tokio" might sound like the capital of Japan, it's actually an asynchronous runtime for Rust. Just like Tokyo is bustling with activity, Tokio handles the execution of asynchronous tasks in your program. It ensures that your API requests are executed asynchronously, so your program doesn't sit there twiddling its thumbs. With Tokio, you get a whole package of features and abstractions, including support for Rust's async/await syntax and futures, making your asynchronous code more readable and approachable.

So, let's make some adjustments to the code:

pub fn publish_tagged_data_block(tag: String, message: String) -> Result<String> {
    let node_url: String = String::from("https://api.shimmer.network");

    let rt = Runtime::new().unwrap();
    rt.block_on(async {
        ...
    })
}

Don't forget to add the following dependencies to Cargo.toml:

[dependencies]
tokio = { version = "1.34.0", features = ["full"] }
anyhow = { version = "1.0.75" }

Now we're almost done. It's time to add the core functionalities which are the two lines to create the client and the block, and to send it.

pub fn publish_tagged_data_block(tag: String, message: String) -> Result<String> {
    let node_url: String = String::from("https://api.shimmer.network");

    let rt = Runtime::new().unwrap();
    rt.block_on(async {
        // Create a client with that node.
        let client = Client::builder().with_node(&node_url)?.finish()?;

        // Create and send the block with tag and data.
        let block = client
            .block()
            .with_tag(tag.into_bytes())
            .with_data(message.into_bytes())
            .finish()
            .await?;

        ...
    })
}
pub fn publish_tagged_data_block(tag: String, message: String) -> Result<String> {
    let node_url: String = String::from("https://api.shimmer.network");

    let rt = Runtime::new().unwrap();
    rt.block_on(async {
        // Create a client with that node.
        let client = Client::builder().with_node(&node_url)?.finish().await?;

        // Create and send the block with tag and data.
        let block = client
            .build_block()
            .with_tag(tag.into_bytes())
            .with_data(message.into_bytes())
            .finish()
            .await?;

        ...
    })
}

To convert a Rust String into a vector of byte literals (Vec), you can use the String::into_bytes method.

The only missing part is returning the block_id as String, so we try this:

pub fn publish_tagged_data_block(tag: String, message: String) -> Result<String> {
    let node_url: String = String::from("https://api.shimmer.network");

    let rt = Runtime::new().unwrap();
    rt.block_on(async {
        // Create a client with that node.
        let client = Client::builder().with_node(&node_url)?.finish()?;

        // Create and send the block with tag and data.
        let block = client
            .block()
            .with_tag(tag.into_bytes())
            .with_data(message.into_bytes())
            .finish()
            .await?;

        let block_id:BlockId = block.id();

        Ok(block_id.to_string())
    })
}
pub fn publish_tagged_data_block(tag: String, message: String) -> Result<String> {
    let node_url: String = String::from("https://api.shimmer.network");

    let rt = Runtime::new().unwrap();
    rt.block_on(async {
        // Create a client with that node.
        let client = Client::builder().with_node(&node_url)?.finish().await?;

        // Create and send the block with tag and data.
        let block = client
            .build_block()
            .with_tag(tag.into_bytes())
            .with_data(message.into_bytes())
            .finish()
            .await?;

        let block_id:BlockId = block.id();

        Ok(block_id.to_string())
    })
}

BlockId is defined in package types/block of the libraries:

  • iota.rs: in types/src/block
  • IOTA SDK: in sdk/src/types/block.

To avoid that the compiler complains, you need to add the related paths to your api.rs, see below.

Rust code for your Simple App

In summary, here are the steps you need to take to create an API within your Rust library project, which is located within your Flutter project.

Cargo.toml

In Cargo.toml, add these libraries to the existing ones.

[dependencies]
iota-client = { version = "2.0.1-rc.7", default-features = false, features = [ "tls" ] }

tokio = { version = "1.34.0", features = ["full"] }
anyhow = { version = "1.0.75" }
[dependencies]
iota-sdk = { version = "1.1.4", default-features = false, features = [
    "client",
    "tls",
] }

tokio = { version = "1.34.0", features = ["full"] }
anyhow = { version = "1.0.75" }

api.rs

use iota_client::{block::BlockId, Client};
use tokio::runtime::Runtime;
use anyhow::Result;

pub fn publish_tagged_data_block(tag: String, message: String) -> Result<String> {
    let node_url: String = String::from("https://api.shimmer.network");

    let rt = Runtime::new().unwrap();
    rt.block_on(async {
        // Create a client with that node.
        let client = Client::builder().with_node(&node_url)?.finish()?;

        // Create and send the block with tag and data.
        let block = client
            .block()
            .with_tag(tag.into_bytes())
            .with_data(message.into_bytes())
            .finish()
            .await?;

        let block_id:BlockId = block.id();

        Ok(block_id.to_string())
    })
}
use iota_sdk::{
    client::Client,
    types::block::BlockId,
};

use anyhow::Result;
use tokio::runtime::Runtime;

pub fn publish_tagged_data_block(tag: String, message: String) -> Result<String> {
    let node_url: String = String::from("https://api.shimmer.network");

    let rt = Runtime::new().unwrap();
    rt.block_on(async {
        // Create a client with that node.
        let client = Client::builder().with_node(&node_url)?.finish().await?;

        // Create and send the block with tag and data.
        let block = client
            .build_block()
            .with_tag(tag.into_bytes())
            .with_data(message.into_bytes())
            .finish()
            .await?;

        let block_id:BlockId = block.id();

        Ok(block_id.to_string())
    })
}

lib.rs

mod api;